Zagalo, N. (2013). Videojogos em Portugal: História, Tecnologia e Arte. Lisboa: FCA Editora de Informática.

Authors

  • Artur Coelho Agrupamento de Escolas Venda do Pinheiro Quinta do Mucharro

DOI:

https://doi.org/10.17231/comsoc.27(2015).2115

Abstract

Lately I’ve found myself quite busy trying to conquer moorish lands. After realizing that houses with servants to cultivate fields and merchants to transport grain to markets to generate wealth were sorely needed...

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Published

2015-06-29

How to Cite

Coelho, A. (2015). Zagalo, N. (2013). Videojogos em Portugal: História, Tecnologia e Arte. Lisboa: FCA Editora de Informática. Comunicação E Sociedade, 27, 483–488. https://doi.org/10.17231/comsoc.27(2015).2115