Five more steps and you will be a new person: the procedural closure of the experiential field in Every Day the Same Dream
DOI:
https://doi.org/10.17231/comsoc.27(2015).2092Palavras-chave:
Editorial game, procedural closure, micro-apparatus, procedural rhetoric, thesis gameResumo
This paper will provide an analysis of the editorial game Every Day the Same Dream (EDSD). EDSD assumes the specific characteristics of a thesis novel (a “thesis game”, in this specific case) which Suleiman (1983: 1) defined as a type of novel which explicitly puts forth “recognized body of doctrine or system of ideas” and which has an “unambiguous dualistic system of values [...] rules of action addressed to the reader [and a] doctrinal intertext” (Suleiman, 1983: 54). According to the principle of procedural rhetoric (Bogost, 2008), the thesis of EDSD is mainly defended through the formal structure of the game, especially in the problem solving processes performed by the player. We therefore analyze EDSD as a thesis game by putting forward the concept of “micro-apparatus of procedural closure of the experiential field”, which arises from the meeting of hermeneutic and cognitive sciences, the objective being to describe the strategies used to disseminate a persuasive message among players and to analyze its reception.Downloads
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Publicado
29-06-2015
Como Citar
Duret, C. (2015). Five more steps and you will be a new person: the procedural closure of the experiential field in Every Day the Same Dream. Comunicação E Sociedade, 27, 115–132. https://doi.org/10.17231/comsoc.27(2015).2092
Edição
Secção
Comunicação, Teoria dos Videojogos e Diálogos (Inter)Mediáticos
Licença
Os autores são titulares dos direitos de autor, concedendo à revista o direito de primeira publicação. O trabalho é licenciado com uma Licença Creative Commons - Atribuição 4.0 Internacional.