MAZA, A. J. P. de la. The expressive power of the Possible Worlds Theory in video games: when narratives become interactive and fictional spaces. Comunicação e Sociedade, [S. l.], v. 27, p. 289–302, 2015. DOI: 10.17231/comsoc.27(2015).2102. Disponível em: https://revistacomsoc.pt/index.php/revistacomsoc/article/view/1128. Acesso em: 29 mar. 2024.